He has set up and run animation divisions in five companies, overseen animators and compositors, worked as a CG Supervisor on various projects and has overseen live-action shoots.Ĭlass 1: Preparing to light, types of lights and their usage, lighting decay, diffuse and specular, light properties, light linking and gobos, speeding up tests.Ĭlass 2: The first of two classes looking at mental ray shaders: general overview along with specifics such as mental rays Lamber, Phong and Blinn texturesĬlass 3: The second of two classes looking at mental ray shadersĬlass 4: Mental Ray Render Settings, Global Illumination, Final Gather, Caustics, HDRI, HDR Shop, Sun & Sky environment, along with anti-aliasing quality, ray-tracing and shadowsĬlass 5: In this Maya class we look at render layers, mattes, openEXR and Command Line RenderingĬlass 7: In this Maya class we look at Lighting Environments and Architectural Models: Lighting for daytime, sun light, sky lights, night time, practical lights, mental ray fog, window lighting, indirect lighting, and corners (negative lighting)Ĭlass 8: In this Maya class we look at integrating 3D with Live ActionĬlass 9: In this Maya class we texturing and rendering particles, specifically particles render types including: MultiPoint, MultiStreak, Numeric, Point, Spheres, Sprites, Streaks, Blobby Surface (s/w), Clouds (s/w), and (Tubes (s/w), hardware rendering and the use of mental ray with particlesĬlass 10: Renderman for Maya: General Render Setup, Motion Blur, Depth of Field, Particles, Global Illumination, Subsurface Scattering, Deep Shadows, RenderMan Shaders, Secondary Outputs and Causticsįxphd - mya211: Maya Rendering and LightingĮnglish | H264 1152x720 | MP3 48 Kbps | 1. Leonard has worked in the animation and visual effects industry for over sixteen years producing state-of-the-art work for feature films, broadcast and commercials in the UK and US markets. It fits in brilliantly with the planned content this term. Maya2008 will be provided for non-commercial use on the fxphd VPN, and with this comes the new mental ray 3.6 Core. this one based upon popular requests from fxphd postgrads. Matt Leonard has been signed up again to lead a new Maya course. flv | 12 Exclusive Online Classes | 10.02Gb Get a massive dose of inspiration, motivation and education while sharing the experience with peers from around the world. FXPHD (9) cmiVFX (9) Matte Painting (7) Nuke (7. This is a great opportunity to learn from the industry’s masters and gain insight into their technique, thought process and workflow. Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 Part 12 Part 13 Part 14 Part 15 Part 16 Part 17. All instructional videos are HD and can be accessed any time during the event, as often as you’d like. Each 2-hour class focuses on a different element of the visual effects and games industries.Įach class is offered online in a private forum, allowing you to participate in discussion with the instructor and other students. Join us for two weeks of exclusive classes in an interactive, online event.
#FXPHD NUK231 PART4 FULL#
Gnomon School of Visual Effects Full Master Classes 2011ġ2 Exclusive Online Classes Taught by Leading Professionals in the Visual Effects & Games Industries.